Thread with 5 posts
jump to expanded postwild how much shit would straight up improve ss14 but gets hated on because it changes mechanics even though it would make the game overall better in the long run
@[email protected] true, but i wish to hear examples
@murphyneko player collision
gridinv
any medical system that requires people to acutally pay attention
@[email protected] haven't all those already happened/are basically confirmed?
@[email protected] Considering that the subtile movement and the decent netcode makes the combat work a lot smoother, it's probably worth revamping some stuff.
Also I thought player collision was technically a thing already? At least in the era of SS13 where you had 4 intents to juggle between and you had someone in disarm intent.